Those two videos where created purely from Autodesk Maya by creating shapes to form a rocket model and inserting color as well as a moon looking background complete with bumps. The first video I done is doing the squash and stretch when the rocket is taking off in a "cartoon"-like fashion with a moving antenna. The landing animation stretches slow making it an anticipation and physical contact with the ground before lands to the ground with a squash and stretch and slow and slow out animation a few seconds before going back to it's original shape and the antenna to it's original position. The second video involves an arc and secondary action where the rocket and it's antenna moves up and down as well as the engine pumping in a unique fashion complete with a space background where it looks like the objects is flying through hyperspace.
Rocket Movement videos
I created those assignments in my MGD 153 3D Animation I class as a step-by-step project of understanding the twelve principles of animation. It is an example that a cartoon rocket like this can perform the following: Squash and Stretch, Anticipation, Staging, straight ahead action: Pose to Pose, Overlap, Slow in and Slow out, Arc, and Secondary Action. Those videos were made in Autodesk Maya.
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